3D Artist

CliqHR

  • Pune, Maharashtra
  • Permanent
  • Full-time
  • 12 days ago
  • Apply easily
Job Description:As a 3D Artist you’ll be responsible for creating 3D art and assets across a variety of projects.Our ideal candidate is a versatile artist who has experience in 3D character and environment modeling. Be able to work with existing 3D assets, to composite, pose, light, render, and finish with a variety of art styles. Additionally, this candidate must thrive in a collaborative environment, adapt well to a constantly evolving industry, possess practical knowledge of 3D and digital design, and generally carry positive energy that benefits the greater team.ResponsibilitiesUnderstand asset limitations, project milestones, risks and work accordinglyCollect and become familiar with reference imagesProduce models according to the Art director's visionCreate high quality, detailed character models and assetsProvide proxy models for early game integrationCreate efficient and rig friendly, low polygon models for game integrationUnwrap low polygon models and create high quality colour mapsCreate high poly models using sculpting (ZBrush) and generate normal mapsAddress critiques from the Lead Artist and Art Director and make revisionsExperience5+ years of experience working on mobile game titles, AAA game titles, equivalent film projects, or equivalent.Experience in texturing, modeling and maintaining final assets.Experience in translating concepts to execution.Ability to deliver high-quality assets under tight timelines.Ability to execute quality output that meets both technical and design requirements.Strong fundamental 3D and design skills, including posing, lighting, composition and color theory.A strong ability to think in 2D and 3D.Ability to articulate creative ideas to peers and leadership.Be creative and bring a fresh perspective while working within the brand and project parameters.Capable of juggling multiple projects with tight deadlines.Self-motivated and able to work independently, with excellent time management skills and a strong work ethic.Must be comfortable making changes to work based upon layered feedback.Expert skills with 3D modeling tools including Maya, 3ds Max, ZBrush, Modo,Substance painterDetail-oriented and very organized is a MUST.EducationBachelor’s degree or equivalent experience; a Master’s in Fine Arts is a plus.Other Skills and AbilitiesKnowledge of technical and traditional art processes and production pipelinesAbility to work with different artistic styles and the ability to adapt quickly to the new stylesAbility to create and communicate a clear artistic studio vision with Senior and Executive level leadership teams along with members of the Art DepartmentProvide inspiration to art staff and facilitate training opportunities to develop all art disciplinesExcellent decision-making capabilitiesDemonstrated ability to solve complex problemsAbility to balance deadlines and resources with style and quality requirements of a title's art directionPassion about games and game development a plus

CliqHR

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