
UI / UX Designer - Space Division
- Bangalore, Karnataka
- Permanent
- Full-time
- Own end‑to‑end design for prioritized web workflows: discovery, task flows, wireframes, low/high‑fidelity UI, interactive prototypes, and dev‑ready specs.
- Translate complex telemetry and analysis needs into clear dashboards, drill‑downs, and alerting patterns optimized for rapid comprehension.
- Conduct pragmatic research: stakeholder interviews, task analyses, lightweight usability tests, and synthesizing findings into actionable recommendations.
- Evolve information architecture for data-heavy products: navigation, labeling, filtering, sorting, and progressive disclosure for dense content.
- Define and maintain components, styles, and tokens within a design system; collaborate with engineering for consistent implementation across varied front‑end stacks.
- Document decisions with annotations, user stories, acceptance criteria, and change logs to enable smooth delivery.
- Support adjacent UI/UX needs for other departments (internal dashboards, BD presentations, and admin tooling) while maintaining pattern consistency.
- 1-3 years of professional UI/UX experience (or equivalent portfolio) with web applications - ideally data‑rich, operational, analytics, or B2B tools.
- Strong wireframing and prototyping skills; speed and craft across low‑fi to high‑fi and interactive prototypes.
- Foundations in UX research methods and the ability to convert insights into clear IA, flows, and UI.
- Comfort creating or contributing to design systems and working alongside developers across varied front‑end stacks.
- Working knowledge of accessibility, error prevention/recovery, and designing for time‑critical user scenarios.
- Clear communication of design rationale, tradeoffs, and prioritization to technical and non‑technical stakeholders.
- Portfolio with 2–3 case studies showing process, alternatives, and outcomes (not just final screens).
- Experience with real‑time dashboards, time‑series data, or alerting/monitoring interfaces.
- Familiarity with data visualization patterns, mapping/geospatial, or dense table design.
- Awareness of front‑end concepts (HTML/CSS, React, TypeScript) and design tokens.
- Exposure to experimentation and UX metrics (e.g., task success, time‑on‑task, error rate).
- Product design and handoff: Figma (components, Auto Layout, variables/tokens), FigJam for workshops.
- Prototyping and motion: Figma Prototyping; ProtoPie or Principle for advanced interactions when needed.
- Collaboration: Open Projects, GitLab, Slack, Notion/Confluence; version control of tokens/components alongside engineering as needed.