3D Hard Surface Artist (Weapons & Props)
Lakshya Digital View all jobs
- Pune, Maharashtra
- Permanent
- Full-time
You will work closely with Art Directors, Leads, and Tech teams to bring believable, optimized, and visually striking assets into the game engine.Requirements
- Strong experience in hard surface modeling for games.
- Proven ability to create weapons and props at a high visual standard.
- Solid understanding of:
PBR texturing workflows
Scale, proportion, and silhouette * Proficiency in industry-standard tools such as:Maya / 3ds Max / Blender / Plasticity
Substance Painter / Substance Designer
ZBrush (for detailing when required) * Experience working with game engines (Unreal Engine / Unity).
- Knowledge of optimization techniques (LOD creation, texel density, draw calls).
- Ability to take feedback constructively and iterate efficiently.
- Strong problem-solving and communication skills.
- Good understanding of game art production pipelines.
- Familiarity with procedural workflows and advanced texturing.
- Understanding of weapon mechanics and functional design.
- Experience with vehicle or complex mechanical assets.
- Knowledge of AI-assisted or procedural asset workflows.
- Basic scripting or technical art exposure.
A strong portfolio showcasing:
- High-quality weapons and props
- Clean topology and UV layouts
- Texture breakdowns (albedo, roughness, metalness, normals)
- In-engine screenshots (preferred)
- Demonstration of storytelling through materials and wear.
- Clearly indicate your individual contribution for each asset.
- Create high-quality 3D hardsurface assets including:
Props (environmental, interactive, hero assets)
Mechanical and industrial objects * Translate concept art, references, and design briefs into final in-game assets.
- Ensure assets meet AAA visual quality and are optimized for real-time engines.
- Develop clean topology, efficient UVs, and well-structured meshes.
- Produce high-quality PBR textures with strong material definition and storytelling.
- Add believable wear, tear, aging, and surface details that support narrative context.
- Follow studio naming conventions, pipelines, and technical guidelines.
- Work with engine integration, ensuring assets perform correctly in-game.
- Collaborate with Art Directors, Leads, Tech Artists, and QA to address feedback and polish assets.
- Maintain consistency in style, scale, and quality across all assets.
- Manage time efficiently and meet production deadlines.
- Opportunity to work on top-tier, globally recognized games.
- A collaborative environment with experienced industry professionals.
- Exposure to cutting-edge tools, workflows, and pipelines.
- Growth opportunities through mentorship and challenging projects.
- A culture that values quality, creativity, and ownership.
- We offer competitive salaries and annual performance-based bonuses.
- We offer generous paid time off. You get 24 Annual leaves and additional paid time off at the year-end (from 25th December to 1st January).
- We cover Term Insurance and Personal accidental insurance for you.
- Benefit from our free Employee Assistance Program (EAP) for mental and emotional wellbeing.
- You can also avail our Special Education Assistance Scheme to further develop your career.
- … And a lot more!
Studio: Lakshya
Location: Asia Pacific, India, Haryana
Area of Work: Art Services
Service: Create
Employment Type: contract/ Full Time
Working Pattern: on Site